Tigran B.

3D Art Developer in Belgrade, Serbia

Tigran is an expert Java Developer with 15+ years of experience. I’ve also had the fortune to work with JavaScript and have solid skills in it. It’s my passion to write clean and maintainable code. I enjoy following TDD practices as I believe it helps to structure the code better. The agile environment with Kanban and Scrum processes are part of my life in the past 6 years. I have hands-on working experience in cloud computing and have been using AWS for more than 5 years. Creating infrastructure on AWS, deploying and scaling applications out is something which I enjoy doing.

Portfolio

Toptal
ARCore, ARKit, Unreal Engine 4, Unity

Clients (via Toptal)
C#, HLSL, Unity

Experience

10+ years

6 years

4 years

7 years

Location

Availability

Part-time

Preferred Environment

Unreal Engine 4, Unity, Visual Studio, Windows

The most amazing…

…thing was founding a startup where I had to manage people, write code and system architecture, and advise on marketing, sales, and business development.

Artur Yolchyan

Employment

  • Java Internship

    High School of Programming – июнь 2010 г. – май 2011 г. · 1 г. Armenia

    • My full-stack developer course at High Scool of Programming helped me to become a professional software engineer. Studying there had a huge impact on my future career development as I left the school as a professional full-stack Java engineer.

    • Knowledge gained: Object-Oriented Design Principles: SOLID, Design Patterns, Backend Development, Frontend Development

    • Architectural Thinking and Architectural Design Patterns: MVC, DAO

    • Programming language: Java: OOP, Collections, Multithreading (Moore law, cache lines, volatile, atomic operations, synchronization, object monitor, etc), Generics, Serialization, Annotations, etc

    • JVM Architecture: Classloaders (All types and phases), Runtime Data Area, Execution Engine.

    • Garbage Collector: Architectural design, working process GC)

    • Frameworks/technologies/other: Spring, Hibernate, JDBC, JSF, Primefaces, JSP, Servlets, Liquibase, SQL, DB Index

    • Types: Clustered, Nonclustered, DB Transaction properties: ACID (Atomicity, Consistency, Isolation (Read Uncommitted, Read Committed, Repeatable reads, Serializable), Durability), XML, DOM, XPath, XSL, HTML, CSS, Javascript, Git, Maven.

    Technologies: HTML, CSS, Javascript,Maven

  • Sr. Software Engineer

    IUNetworks LLC июнь 2013 г. – дек. 2014 г. · 1 г. 7 мес. Yerevan

    • Gathered market information about AR/VR and helped create a screening process for developers.

    • Screened developers applying for AR/VR specialization by going through their background and presenting them with various challenges to solve.

    • Helped screeners and recruiters gain a better understanding of AR/VR technologies and tools.

    • Checked for technical knowledge, problem-solving ability, and intellect through various assessments.

    • Conducted in-depth skill reviews.

    Technologies: ARCore, ARKit, Unreal Engine 4, Unity

Experience

Althora VR

http://eipix.com/games/althora/

Althora is a Gear VR game made using the Unity engine. It was inspired by Land’s End and I was a lead developer and system architect on this project. The project was developed by a team of 12 people; four of which were developers whom I personally led to deliver the final product.

Three Swords Studio

https://play.google.com/store/apps/developer?id=Three%20Swords%20Studio&hl=en

Starting in 2015, I’ve published several games under name Three Swords Studio, all of which were published on the Google Play platform for Android. These games were made using Unity and are optimized to run on a large variety of devices. One of these games—Blade Bouncer—reached over 3.6 million downloads.ora is a Gear VR game made using the Unity engine. It was inspired by Land’s End and I was a lead developer and system architect on this project. The project was developed by a team of 12 people; four of which were developers whom I personally led to deliver the final product.

Skills

Languages

C++, C#, HLSL, JavaScript, HTML5

Three Swords Studio

Unity, Unreal Engine, Unreal Engine 4, ARKit

Tools

Photoshop CC, Maya, Illustrator CC, Visual Studio

Education

Bachelor’s Degree in Computer Programming and Algorithms

Bachelor’s Degree in Computer Programming and Algorithms

2009 – 2014